Clockwork Knight.com » Clockwork Knight: Pepperouchau no Daibouken - Gekan (Part 2)

Clockwork Knight: Pepperouchau no Daibouken - Gekan (Part 2)

Clockwork Knight: Pepperouchau no Daibouken Gekan (クロックワークナイト ペパルーチョの大冒険・下巻) is a side-scrolling “2.5D” platform video game released in all major territories for the Sega Saturn in 1995. Outside of Japan, the game was simply known as “Clockwork Knight 2“. Initially releasing in Japan in late July 1995, it was later released in PAL regions in October 1995, and then in the US region the following Februaty. This time, unlike the first game, the game was mostly praised from the outset by critics, and later reviews stayed mostly the same.

While reviewers were still critical of the games somewhat short length, they praised how much bigger the levels were, with all kinds of secret paths and goodies to find, on top of travelling between the background and foreground.

Action Game
    Clockwork Knight 2
    System: Sega Saturn
    Publisher: Sega
    Developer: Sega CS
    Sound driver: SCSP/CD-DA (1 track)
    Genre: Action
    Number of players: 1
    Release Date RRP Code
    1995.07.28 (NTSC-J - Japan) ¥4,800 GS-9029
    1996.02.15 (NTSC-U - USA) $49.99 81036
    1995.06 (NTSC-U - BR) R$59.99 191086
    1995.10.27 (PAL - EU) MK81021-50
    1995.10.27 (PAL - DE) MK81021-50
    1995 (PAL - PT) STJ81021
    1995.10.27 (PAL - UK) £39.99 MK81021-50
    1996.06 (PAL - PL) 219zł
    199X (PAL - AU)

Also praised was the games additional use of 3D compared to the first in places such as the turn in the “Kids Room” and “Clock Tower” levels, in addition to it’s replayability value compared to the first game, with the all new Playing Cards to be collected in the levels, and it’s graphics were highly praised. The game is a fan favourite, and is considered the best of the 2 major Clockwork Knight releases amongst fans.

The Story

The game focuses on Sir Tongara de Pepperouchau III (”Pepper” for short). He is the lovable (but clumsy) toy soldier (one of many in the house) that is owned by the members of the household. He is fiercely in love with the Clockwork Fairy Princess, Chelsea, whose voice wakes up the toys of the house, every night at midnight on the dot. However, his aforementioned clumsiness can sometimes make him something of a laughing stock, especially when compared to his friendly rival Ginger, who is also after Chelsea’s heart.

However, as fate would have it, Chelsea was stolen away in the previous game by an unknown force, which had also hypnotised some of the lesser toys into fierce minions on a mission to stop anyone from rescuing her. Naturally, if there’s no voice to wake them up anymore then the toys will never live again, so Pepper and Ginger head off to find Chelsea before it’s too late.

The last game had a happy ending as they had found Chelsea, but there was one major unresolved problem; Chelsea was safe and sound, but wouldn’t wake up! As the toys not under the spell ponder just what to do, the unknown force returns, dropping down and knocking our heroes off their feet, all while directing its minions to recapture Chelsea and take her deeper into the household. Ginger and Pepper quickly come up with the plan: Ginger will deal with the mysterious foe (or in the case of Ginger’s story mode, what remains of the Crazy TV; which is still surprisingly somewhat active!), while Pepper himself continues on his quest to find Chelsea. Thus, the game begins again…

Characters

Action Game Sir Tongara de Pepperouchau III
The main protagonist and sole playable character in the main game. He’s brave, he’s dashing, but he’s also quite clumsy.

At the end of the game, not only does he save Chelsea, but he also finds his missing grandfather. It is shown in the “Hard Mode” ending that him and Chelsea get married.

Action Game Clockwork Princess Chelsea
This young, beautiful doll’s voice has the power to wake all the toys every night at midnight. Both Pepper and Ginger compete for her heart. It is her kidnapping that sets both this and the prior game off.

At the end of the game, it’s discovered that she and Ginger are brother and sister. She is awaken by her brother’s key and then she marries Pepper.

Action Game Sir Ginger
Pepper’s chief rival and something of a showoff, but works with him in saving Chelsea.

At the end of the game he discovers from Pepper’s grandfather that Chelsea is really his sister, and that his key can wake her up again. He is also playable by the use of a cheat code in the NTSC-U version of the game.

Action Game Barobaro
Pepper’s nearsighted but ever-faithful donkey-for-a-steed. Apparently he consists of a wine bottle on a wheeled basket.

Pepper rides on his back in a few stages of the game. He also has a crush on Soltia…

Action Game Silver
Ginger’s steed. A horse-shaped clothesbrush, he’s quite snobby in thinking he’s the perfect horse for the perfect warrior.
Action Game Soltia
A hot-tempered perfume bottle who loves music, cards, and games of chance. She even has a big crush on Pepper himself, considering Chelsea to be a rival for his affection.

She hosts the Soltian Roulette mini-game that occurs between worlds, also giving suggestions to players like Prunchau and Le Bon do.

Action Game Prunchau
Pepper’s valet and close buddy, this top is also very consciencious of Pepper and sometimes treats him like a little boy.

He leads the way in one segment of a level, and gives suggestions in the Soltian Roulette.

Action Game Le Bon
Ginger’s valet. This bouncy ball will sometimes race Pepper in-game; succeeding gets you a Gold Key, while failing gets you a measly Imperial Crown.

Like Prunchau, he also gives suggestions in the Soltian Roulette.

Action Game Pa Zur
Ginger’s lord and mentor. All the toys think that the sliding puzzle is a wise old mystic.
Action Game Sir Garluch de Pepperouchau
Pepper’s highly-respected, if somewhat misguided, grandfather. It turns out he too was under the dark spell, just like the other lesser toys were.

Pepper saves him at the end of the game after defeating the final boss “Garluch The Dragon”, along with Chelsea. He tells his grandson that Ginger is really Chelsea’s brother that only he can save her with his key.

Action Game Sir Oneon de Pepperouchau
Pepper’s father. He’s a bit overly dramatic; he thinks, for whatever reason, that his family has forsaken him.

Gameplay

The Gameplay style and mechanics for Clockwork Knight 2 closely follows it’s predecessor, Clockwork Knight. The game has fully 3D graphics, and doesn’t just sit on that fact with numerous segments taking Pepper all over the back- and foregrounds, the paths sometimes having full 90° turns, and fully-polygonal bosses to fight.

But to mix up the fun, this game has various things that its predecessor lacks.

New Features
Action Game Speckled eggs add as objects. Items are often found inside eggs.
Action Game There are 32 cards scattered around the game, four per level.

Collecting all four cards in a level gives players a Gold Key.

Collecting all 32 gives them a secret code.

Action Game There are also some horseback levels to keep things somewhat fresh.
These are also 2D in nature, but in them Pepper is continuously going to the right on the back of his steed Barobaro. If one wants to collect something, they’d have to be fairly quick about it as there would be no going backwards outside of Pepper committing suicide quickly to go back at the beginning of the stage.

Beyond that, the levels are fairly large, with numerous areas to check out and get the treasures out of, so exploration is anything but unadvised.

Levels

Action Game Study Room - Crazy TV
(Mini Boss)
A smaller, much easier version of the Crazy TV boss fight from the first game starts off the second. The artwork on the face of the TV is different to the version from the first game.

This fight is semi-exclusive to the original NTSC-J and PAL releases of the game, and the only way to fight this version of the boss in the NTSC-U release is to enter a cheat code to play the game as the Knight known as Ginger.

Action Game Kids’ Room (Room 5)
This is something of a playroom; tons and tons of colorful toys around, with large towers made of blocks and some race car tracks to ride Barobaro on.

The boss is Funky Snaky, a rockin’, floating snake made up of wooden blocks, a castanet and spiked balls with a microphone on the tip of its tail that doubles as its weak spot. It weaves around the tower Pepper is on, stopping to pose with the microphone up to its mouth every now and then. Most of the boss fights share this uniqueness to them, ranging from said snake to a piece of paper that morphs into various animals to an entire toy castle that’s watched too many Transformers TV shows.

Action Game Study Room (Room 6)
After not finding Chelsea in the Kids’ Room, the player makes their way back through the house via the Study Room. This is much jazzier than the prior room, not only in music but in tone as well. Things are much darker as you go about the candlelit desktops, opening and closing books and launching toy rockets at enemies in the background that you’d otherwise be facing later on.

The boss is Paper Morphy, a page from a neglected book that likes to impersonate animals. The now completely destroyed “Crazy TV” boss can be seen in the background of this boss fight.

Action Game Bath Room (Room 7)
Moving back into bright areas for a while, most of this level is situated on or around the bath tub, with a few exceptions (such as one point where Pepper goes all the way up to the ceiling on the various plants hanging from it). Watch out for the hot water, it can really sting…

The boss is Captain Octopus, a giant, soap-throwing pirate toy octopus.

Action Game Clock Tower (Room 8)
Gears, pipes and oily platforms abound up here, as the search for Chelsea nears its close. You can change the direction of how some things turn, but that may not always be beneficial… Plus, it being a tower, there’s an awful lot of long drops to worry about.

The boss is King Gears, a large castle that transforms into a cruel beast with powerful arms and the ability to dispense enemies onto the battlefield.

Action Game Clock Tower - Garluch The Dragon
(Final Boss)
This stage can only be fought when playing it on Normal or Hard. This is the very end of the game - a final one-on-one battle with Garluch the Dragon, a behemoth of a creature composed of various bits (such as umbrellas, a teddy bear, and Pepper’s grandpa!), who puts up a fierce fight in order to keep Chelsea.
Action Game Soltian Roulette (Bonus Stage)
You bet your Imperial Crowns on the likelihood of your getting something from a roulette of various things (ranging from more Imperial Crowns, 1UPs, 3UPs, to Pierron faces, which gain you squat).

After betting 5, 10 or 15 Imperial Crowns, the roulette boxes will reveal the contents (the amount of everything varies depending on how much you bet) then go for a quick spin, after which you choose which box you think has what you want.

If you get something you can keep it, or spin again for a double-or-nothing round (this can be done four times, with the amount of doubles going down by one each time). It’s certainly not a bad idea to play this, as the later levels can be pretty tricky.

Items

Scattered throughout the levels of Clockwork Knight are the following items:

Action Game
Bronze Key
Picking up one of these will restore 1 Gear to the players health.
Action Game
Silver Key
Picking up one of these will restore all Gears of the players health, up to a maximum of 5.
Action Game
Gold Key
Picking up one of these will increase/restore the amount of Gears of the players health up to a maximum of 5. Picking up one after gaining 5 Gears of helalth will award the player with a 1-UP.
Action Game
Oneon Helmet
Picking up one of these will give the player a 1-UP.
Action Game
Garluch Helmet
Picking up one of these will give the player a 3-UP.
Action Game
Pa Zur Sphere
Picking up one of these will make the player invincible for a short amount of time.
Please note that you will still die if your crashed or fell to your death outside the screen.
Action Game
Pocket Watches
This clock icon adds 5 seconds to your time limit.
Action Game
Imperial Crown
You collect them in stages, they can be used in two ways;
1. If you have at least 20 Crowns you can continue when all your Tries end. Each continue cost 20.
2. You can play a bonus game called Soltia Roulette (see down section).

Box & Disc Images

Each major region got it’s own unique box and disc art, with a goal of appealing to which region the game was being sold in.
Below are the three main releases.

NTSC-J Ver.

Action Game
Source: Clockwork Knight 2 (NTSC-J) (1995) - Cover
Action Game
Source: Clockwork Knight 2 (NTSC-J) (1995) - Disc

Action Game
Source: Clockwork Knight 2 (NTSC-J) (1995) - Spinecard
Action Game
Source: Clockwork Knight 2 (NTSC-J) (1995) - Aspect Flyer

PAL Ver.

Action Game
Source: Clockwork Knight 2 (PAL) (1995) - Cover
Action Game
Source: Clockwork Knight 2 (PAL) (1995) - Disc

NTSC-U Ver.

Action Game
Source: Clockwork Knight 2 (NTSC-U) (1996) - Cover
Action Game
Source: Clockwork Knight 2 (NTSC-U) (1996) - Disc

Localised names

Below is a list of name localizations for the game, including an English Translation (where applicable).

Language Localised Name English Translation
English Clockwork Knight 2 Clockwork Knight 2
English (US) Clockwork Knight 2 Clockwork Knight 2
Japanese Clockwork Knight: Pepperouchau no Daibouken Gekan
(クロックワークナイト 〜ペパルーチョの大冒険・下巻〜)
Clockwork Knight: Pepperouchau’s Great Adventure (Part Two)

Technical information

Below is technical information about the game.

ROM dump status

System Hash Total Size Build Date Source Comments
Sega Saturn
Show/Hide

CRC32: Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S) (Track 1).bin
632cca92

Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S) (Track 2).bin
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Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S).cue
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MD5: db892a1825aaa7caabf2a3d6fcc23b06
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S) (Track 1).bin

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Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S) (Track 2).bin

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Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S).cue

SHA-1: 4de94dff2b5e6a64b9744e68f401ddac2f202958
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S) (Track 1).bin

a8cf6e2ee840fc6e3f443aea22b1a9c38a1f0183
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S) (Track 2).bin

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Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (2S).cue

328,960,128 1995-09-08 CD-ROM (EU)[1] MK81021-50 V1.001
Sega Saturn
Show/Hide

CRC32: Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S) (Track 1).bin
632cca92

Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S) (Track 2).bin
654efb32

Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S).cue
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MD5: db892a1825aaa7caabf2a3d6fcc23b06
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S) (Track 1).bin

ac997475cbf6a8e795e7d35d3ca9faa0
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S) (Track 2).bin

f7e0cc6c79808a5cb58e269c3f5431d5
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S).cue

SHA-1: 4de94dff2b5e6a64b9744e68f401ddac2f202958
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S) (Track 1).bin

e4a4027e517b7c10f75d248236d1e4221bb823db
Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S) (Track 2).bin

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Clockwork Knight 2 - Pepperouchau’s Adventure (Europe) (3S).cue

328,960,128 1995-09-08 CD-ROM (EU)[2] MK81021-50 V1.001
Sega Saturn
Show/Hide

CRC32: Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M) (Track 1).bin
d7bad9a0

Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M) (Track 2).bin
654efb32

Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M).cue
b7c25d50

MD5: 7bfd1d0cc2b91a56c3ee9b16c7554322
Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M) (Track 1).bin

ac997475cbf6a8e795e7d35d3ca9faa0
Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M) (Track 2).bin

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Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M).cue

SHA-1: c74e873ab8b07d77039288b78e1bbbac416bcf4a
Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M) (Track 1).bin

e4a4027e517b7c10f75d248236d1e4221bb823db
Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M) (Track 2).bin

e4a4027e517b7c10f75d248236d1e4221bb823db
Clockwork Knight - Pepperouchau no Daibouken Gekan (Japan) (2M) (Track 2).bin

329,136,528 1995-07-05 CD-ROM (JP)[3] GS-9029 V1.001
Sega Saturn
Show/Hide

CRC32: Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 1).bin
b42d3e44

Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 2).bin
53115f5a

Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 3).bin
9bf41cad

Clockwork Knight 2 - Pepperouchau’s Adventure (USA).cue
fe140fd4

MD5: 018d72cf92cc1fa4faeaac79698f99c7
Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 1).bin

e0a28d82149fff17fc63f9b6186c9393
Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 2).bin

e0a28d82149fff17fc63f9b6186c9393
Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 2).bin

e0a28d82149fff17fc63f9b6186c9393
Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 2).bin

SHA-1: e888a3af788eeef7e775693760766a755466266d
Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 1).bin

e888a3af788eeef7e775693760766a755466266d
Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 1).bin

cbdfcbd431e5d034d220d76e1fb8bd6859745a78
Clockwork Knight 2 - Pepperouchau’s Adventure (USA) (Track 3).bin

9938d556db26cf78f9eaddaa325918a937a73363
Clockwork Knight 2 - Pepperouchau’s Adventure (USA).cue

450,043,440 1995-12-27 CD-ROM (US)[4] 81036 V1.000

Track list

NTSC-J / PAL Ver. NTSC-U Ver.
1. (Data track) 1. (Data track)
2. Pretty Please Boogie - Game Mix (03:47) 2. Pretty Please Boogie - Game Mix (03:47)
3. Clockwork Knight (Reprise) - Game Mix (00:44)
► Running time: 3:47 ► Running time: 4:33

Save data

Saturn (NTSC-U) Save Data

Name Comment File Size Description
CLOCK__DATA クロックワークナイト 1 block(s) Is used to save completion/unlocking.

The NTSC-J/PAL version do not use save data.

Extra content

This game has extra content which can be viewed when accessing the disc on a PC.

Folder / File Type Size Description
README.DOC TXT 16,087 Messages from the developers. Exclusive to the NTSC-J version.

For more information on this hidden messages file, please CLICK HERE.

Production Credits

.

Credits - PAL Ver.

Clockwork Knight STAFF

  • Executive Producer: Mamoru Shigeta
  • Producer: Yoji Ishii
  • Technical Director: Toshinori Asai
  • Art Director: Koh Tanaka
  • Game Designers: Tomomi Endo, Katsuhisa Sato, Yusuke Yoshida
  • Artists: Toshiyuki Mukaiyama, Norihiro Nishiyama, Namie Manabe, Takehiko Miura, Osami Ogata
  • Sound Director: Hirofumi Murasaki
  • Sound Programmers: Takahiro Obara, Noami Yamamoto, Kazuya Fujishima, Ken-ichiroh Ohkuma
  • Recording Staff: Tatsutoshi Narita, Fumitaka Shibata, Naoyuki Machida, Tohru Sasaki (Triad Project), Hiroki Muraoka (Studio-J), Noriyuki Moritaka (Studio-J), Miho Komatsu (Triad Project), Asami Sasaki (Triad Project), Yoshiko Sasaki (Triad Project)

Song Tracks

  • “Salsa de Pepperouchau”
    • Words by Reiko Waters
    • Music by Hirofumi Murasaki
    • Arranged by Masatu Okuyama
  • “Happiness is always around you”
    • Music by Hirofumi Murasaki
    • Arranged by Tomoko Tsuyama
  • “Pretty Please Boogie”
    • Words by Reiko Waters
    • Music by Hirofumi Murasaki
    • Arranged by Masatu Okuyama
  • “A Lullaby”
    • Words by Reiko Waters
    • Music by Hirofumi Murasaki
    • Arranged by Tomoko Tsuyama
    • Orquesta De Pepperouchau: Misumi Kosaka, Masaru Okuyama, Hiroyasu Itoh, Isao Sakuma, Naruhiro Kikuchi, Hitoshi Aikawa, Ayumi Suzuki, Yoshihiko Miza, Masayuki Fukumoto, Hideki Sato, Yoshimi Taniguchi, Yasuhiro Matsuda, Keiji Shidara, Hiroya Kozuki, Takahiro Kastumoto, Nobuo Itoh, Tomoko Tsuyama

    • Video Editors: Ikuo Ishizaka, Toshiaki Maruyama, Hidehiro Kumagi
    • Special Thanks: Toshihiro Kumazaki, Takashi Amami, Rychichiroh Kutsuzawa, Yoshihito Takahashi, Takashi Iwade, James Spahn, Katsuyoshi Nitta, Serioh Okamoto, Akira Nishikawa, Hiroyuki Fujimura, Akira Terasawa

    • Technical Director: Takashi Shoji
    • Director: Tomoyuki Itoh
    • Producer: Noriyoshi Ohba
    • SEGA Of America Credits
      • Producer: Dante Anderson
      • Product Manager: Sarah Mason Richmond
      • Lead Tester Kim Rogers
      • Special Thanks: Steve Apour, Tim Dunley, Jef Feltman, Jeff Loney, Larry Loth, Eric Rawlins, Max Taylor

  • Sega Sound Libary By Invision Interactive
    • © Sega Enterprises, Ltd., 1995
    • Source: In-game credits

    Credits - NTSC-U Ver.

    Clockwork Knight - Fun Pack STAFF

    • Producer: N. Ohba
    • Director: T. Ito
    • Game Designer: K. Sato
    • Programmers: Y. Matsuoka, S. Tsukizaki, T. Katano
    • Sound: H. Murasaki
    • Artists: T. Mukaiyama, N. Manabe
    • Thanks: A. Ohe, Y. Inoue, K. Kawai

      Source: In-game credits

    Additional NTSC-U Ver. Credits

    • Producer: Dante Anderson
    • Lead Tester: Kim Rogers
    • English Text: Kerry Kirkham
    • Assistant Leads: Jeff Loney, Crisi Albertson, Mike Williams
    • Testers: Caroline Trujillo, Lance Nelson, Jeff Junio, Fernando Valderrama, Kerry Kirkham, Morgan Weiss, Sancho Martinez, Sean McInnes, Arnold Feener, Mark Griffen
  • Marketing

    • Product Manager: Sarah Mason Richmond
    • Product Specialist: Nemer Velasquez
    • Manual: Marc Sherrod
    • Special Thanks: James Spahn, Sutton Trout, Lorene Gobleh

      Source: US manual

    Credits - NTSC-J Ver.

    Clockwork Knight Illustration Contest
    (クロックワークナイト・イラストコンテスト)

    • Ōsaka Prefecture: Takuya Kawamoto-Kun - Age 4
      (大阪府: 川本 拓弥くん - 4才)
    • Aichi Prefecture: Yuiko Muraoka-Chan - Age 3
      (愛知県: 村岡 佑伊子ちゃん - 3才)
    • Saitama Prefecture: Asuka Kido-Chan - Age 8
      (埼玉県: 木戸 あすかちゃん - 8才)
    • Hyōgo Prefecture: Saori Nishimura-Chan - Age 11
      (兵庫県: 西村 沙織ちゃん - 11才)
    • Aichi Prefecture : Yūsuke Hanai-Kun - Age 5
      (愛知県: 花井 祐輔くん - 5才)
    • Kyōto Prefecture: Kazuaki Mihara-Kun - Age 6
      (京都府: 三原 一晃くん - 6才)
    • Aichi Prefecture: Hikaru Suzuki-Kun - Age 14
      (愛知県: 鈴木 輝くん - 14才)
    • Hyōgo Prefecture: Chie Kobayashi-Chan - Age 11
      (兵庫県: 小林 知恵ちゃん - 11才)
    • Nagano Prefecture: Hiroki Kanbayashi-Kun - Age 5
      (長野県: 神林 広樹くん - 5才)
    • Fukuoka Prefecture: Junya Takayama-Chan - Age 5
      (福岡県: 高山 じゅんやくん - 5才)
    • Toyama Prefecture: Kazuma Ōtsubo-Kun - Age 6
      (富山県: 大坪 和馬くん - 6才)
    • Hyōgo Prefecture: Minako Nishimura-Chan - Age 14
      (兵庫県: 西村 美那子ちゃん - 14才)
    • Niigata Prefecture: Fuminori Takahashi-Kun - Age 8
      (新潟県: 高橋 ふみのりくん - 8才)
    • Aichi Prefecture: Kazunori Nomoto-Kun - Age 7
      (愛知県: 野本 かずのりくん - 7才)
    • Hokkaidō: Ryūta Izumi-Kun - Age 4
      (北海道: 泉 竜太くん - 4才)

    Clockwork Knight STAFF
    (クロックワークナイトスタッフ)

    • Executive Producer: Mamoru Shigeta
      (エクゼクティブ・プロデューサー: 重田 守)
    • Producer:  Yoji Ishii
      (プロデューサー: 石井 洋児)
    • Technical Director: Toshinori Asai
      (テクニカル・ディレクター: 浅井 敏典)
    • Art Producer: Kō Tanaka
      (アート・プロデューサー: 田中 江)
    • Planners: Tomomi Endo, Katsuhisa Sato, Yusuke Yoshida
      (企画: 遠藤 智三, 佐藤 勝久, 吉田 雄介)
    • Graphic Designers: Toshiyuki Mukaiyama, Norihiro Nishiyama, Namie Manabe, Takehiko Miura, Osami Ogata
      (グラフィックデザイナー: 向山 俊行, 西山 宗弘, 真鍋 奈見江, 三浦 岳彦, 緒方 修)
    • Programmers: Yoshio Fukushima, Akira Ōe, Yuichi Matsuoka, Yoshio Inoue, Kenji Kawai, Shinya Tsukizaki, Tetsu Katano, Yasumaro Hotta, Hideto Fujishita
      (プログラマー: 福島 淑生, 大江 玲, 松岡 雄一, 井上 善央, 河合 健治, 着崎 信也, 片野 徹, 堀田 泰丸, 藤下 豪人)
    • Sound: Hirofumi Murasaki
      (サウンド: 村崎 弘史)
    • Sound Program: Takahiro Obara, Noami Yamamoto, Kazuya Fujishima, Kenichirō Ōkuma
      (サウンド・プログラム: 小原 孝浩, 山本 尚美, 藤島 一哉, 大熊 建一郎)
    • Recording Staff: Tatsutoshi Narita, Fumitaka Shibata, Naoyuki Machida, Tohru Sasaki (Triad Project), Hiroki Muraoka (Studio-J), Noriyuki Moritaka (Studio-J), Miho Komatsu (Triad Project), Asami Sasaki (Triad Project), Yoshiko Sasaki (Triad Project)
      (レコーディング・スタッフ: 成田 尊, 柴田 文孝, 町田 直幸, 佐々木 亨 (Triad Project), 村岡 浩樹 (Studio-J), 森高 紀幸 (Studio-J), 小松 美穂 (Triad Project), 佐々木 麻美 (Triad Project), 佐々木 佳子 (Triad Project))

    Insert Song
    (挿入歌)

  • “Salsa de Pepperouchau”
    • Words by Reiko Waters
      (作詞: レイコ・ウォーターズ)
    • Music by Hirofumi Murasaki
      (作曲: 村崎 弘史)
    • Arranged by Masatu Okuyama
      (編曲: 奥山 勝)
  • “Pretty Please Boogie”
    • Words by Reiko Waters
      (作詞: レイコ・ウォーターズ)
    • Music by Hirofumi Murasaki
      (作曲: 村崎 弘史)
    • Arranged by Masatu Okuyama
      (編曲: 奥山 勝)
  • “Happiness is always around you”
    • Music by Hirofumi Murasaki
      (作曲: 村崎 弘史)
    • Arranged by Tomoko Tsuyama
      (作曲: 津山 智子)
  • “A Lullaby”
    • Words by Reiko Waters
      (作詞: レイコ・ウォーターズ)
    • Music by Hirofumi Murasaki
      (作曲: 村崎 弘史)
    • Arranged by Tomoko Tsuyama
      (作曲: 津山 智子)
    • Performance - Pepperouchau Orchestra: Misumi Kosaka, Masaru Okuyama, Hiroyasu Itō, Isao Sakuma, Naruhiro Kikuchi, Hitoshi Aikawa, Ayumi Suzuki, Yoshihiko Miza, Masayuki Fukumoto, Hideki Satō, Yoshimi Taniguchi, Yasuhiro Matsuda, Keiji Shidara, Hiroya Kōzuki, Takahiro Kastumoto, Nobuo Itoh, Tomoko Tsuyama
      (演奏・ペパルーチョ楽団: 小坂 水澄, 奥山 勝, 伊藤 寛康, 佐久間 勲, 菊地 成浩, 相川 等, 鈴木 亜由美, 美座 良彦, 福本 雅之, 佐藤 英樹, 谷口 吉美, 松田 靖宏, 設楽 圭二, 上月 洋也, 松本 孝浩, 伊藤 信雄, 津山 智子)

    • Visual Staff: Ikuo Ishizaka, Toshiaki Maruyama, Hidehiro Kumagi
      (ビジュアル・スタッフ: 石坂 郁夫, 丸山 利明, 熊谷 秀大)
    • Manual: Hiroyuki Mitsui, Yoshihiro Sakuta, Osamu Nakazato
      (マニュアル: 三井 弘幸, 作田 喜尋, 中里 治)
    • Marketing Staff: Takayuki Kawagoe, Tomoaki Ogawa, Tadashi Takezaki, Akira Funada, Kōji Hattori, Yasushi Nagumo, Takashi Hosoi, Kazuhiro Hanaya, Hiroto Kikuchi, Yosuke Okunari
      (マーケティング・スタッフ: 川越 隆幸, 小川 智章, 竹崎 忠, 船田 晃, 服部 浩二, 南雲 靖士, 細井 貴志, 花谷 和宏, 菊地 博人, 奥成 洋輔)

  • Special Thanks: Toshihiro Kumazaki, Takashi Amami, Ryūichirō Kutsuzawa, Yoshihito Takahashi, Takashi Iwade, James Spahn, Katsuyoshi Nitta, Seirō Okamoto, Akira Nishikawa, Hiroyuki Fujimura, Akira Terasawa, Sega Saturn Magazine Editorial Staff, TV Magazine Editorial Staff, Weekly Famitsu Editorial Staff
    (スペシャル・サンクス: 熊崎 敏啓, 天見 卓志, 沓沢 龍一郎, 高橋 良仁, 岩出 敬, ジェイムス スパーン, 新田 勝貴, 岡元 清郎, 西川 彰, 藤村 弘之, 寺沢 彰, セガサターンマガジン編集部のみなさん, テレビマガジン編集部のみなさん, 週刊ファミ通編集部のみなさん)
  • Friendship Appearance (Game Catalogue II): Hiroko Nakamura
    (友情出演(ゲームカタログII): 中山 博子)
    • Technical Director: Takashi Shoji
      (テクニカル・ディレクター: 庄司 卓)
    • Director: Tomoyuki Itō
      (ディレクター: 伊藤 知行)
    • Producer: Noriyoshi Ohba
      (プロデューサー: 大場 規勝)

  • Sega Sound Libary By Invision Interactive
    • © Sega Enterprises, Ltd. 1994, 1995
    • Source: In-game credits

    References


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